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Immotion Group roll out a further four ImmotionVR Centres at Intu Shopping Centres

This information is provided by RNS, the news service of the London Stock Exchange.

Following the success of its existing virtual reality (“VR”) centres, Immotion Group Plc, the UK-based immersive VR ‘Out of Home’ entertainment business, is pleased to announce that it has opened an additional ImmotionVR Centre at intu St Davids, Cardiff, and that it will open a further three ImmotionVR Centres at intu Derby, intu Eldon Square, Newcastle and intu Uxbridge. When the new sites are open, Immotion will own and operate a total of seven outlets, in addition to the sites operated by concession partners.

Working in partnership with intu, which owns and manages many of the UK’s best and most popular shopping centres, Immotion Group is proud to continue the roll out of its successful ImmotionVR brand. Customers will be able to enjoy a broad range of experiences including Delta Zero which was launched in August 2018. Further experiences are due to launch later this year, including seasonal themed experiences for both Halloween and Christmas. They will be distributed to all outlets via the Group’s proprietary Content Management System. 

Most of the outlets will be centre aisle attractions although Cardiff St David’s has opened as a shop and will feature, alongside the VR cinema pods and guns, the latest Immotion racing car simulators. Following its initial success, the Group’s existing outlet in the Manchester Arndale will be relocated to a more prominent site within the premises. 

Martin Higginson, CEO of Immotion Group, said: “We are incredibly excited to be working with intu to expand our portfolio of ImmotionVR outlets across its impressive portfolio of some of the UK’s most popular shopping locations. Riding on the success of our existing VR centres, this roll out will positively impact our revenues. We look forward to bringing more high quality VR experience centres to more consumers across the UK, many of whom are trying VR for the first time, in the coming months.”

Roger Binks, Customer Experience Director at intu, said: “Virtual reality has such exciting potential within our portfolio of the some of the UK’s most popular shopping destinations where it could one day become as commonplace as stopping for a coffee with friends. intu centres are focused on creating these kinds of compelling experiences for our customers to enjoy and we’re excited to provide yet another new brand with a fantastic opportunity to flourish across the UK.”

For more information contact scsb@shardcapital.com

This information was originally provided by RNS, the news service of the London Stock Exchange. RNS is approved by the Financial Conduct Authority to act as a Primary Information Provider in the United Kingdom. Terms and conditions relating to the use and distribution of this information may apply. For further information, please contact rns@lseg.com or visit www.rns.com.

One month on – Investors motion towards Immotion

There was much hype in the lead up to the much-anticipated IPO of Immotion Group, and now post their July 12 listing, there is still a buzz with their positive performance one month on. An oversubscribed placing prior to IPO gave promise to the company and reiterated the demand from the retail investor market for access to early stage companies in the flourishing tech sector.

 

The VR and AR market in recent years has seen exponential growth in gaming and retail space, and in more recent times, with training and education. However, it’s Immotion’s cutting edge fully immersive experiences that are redefining the classic gaming arcades and bringing people back out of their home, driving footfall to shopping centres and giving life back to family entertainment centres.

Whilst content is powering the global VR market, Immotion’s unique offering will be an integral part to the company’s success. With an experienced management team in place, it is evident that Immotion’s offering of a full-service business model ticks every box with manufacturing, content development and performance analysis all managed from one central source.

In addition, the four key channels to market allow multiple avenues for opportunity with sales, partnership, turnkey and commercial entertainment solutions available.

At the time of their IPO, Immotion announced a market cap of £23mil, however since their 12 July listing, the share price has skyrocketed by ~40% and now sits at 14.5p (as of 7 August 2018), with an estimated market cap of £28.2mil.

Within the UK, the virtual reality market is expected to grow at a faster rate than any other entertainment and media industry in EMEA, with PWC forecasting a value of £801mil by 2021. Ownership of dedicated VR headsets alone are set to hit 3 million at the same time, with an additional 12 million smartphone devices being utilised for VR experiences.

The future is bright for the Manchester based company, last month announcing a second instalment of their state of the art experience pods at Merlin Entertainments’ owned Legoland Discovery Centre in Manchester. The second such instalment after their initial debut at Legoland in Boston in early June.

Immotion have created The Great Lego Race, an experience that engages all the senses; combining sight, sound and motion. The virtual escape takes racers on an adventure across the Rocky Mountains, rolling rivers and hot lava, leading them to new discoveries.

From diving underwater, taking a mission in to space, riding a ghost train or exploring a dragon filled fantasy island, the immersive experiences offered by Immotion provide an experience for anyone at any age. With over 40 years’ experience in the team behind Immotion, the content is being continuously developed and utilising home-grown talent, driving innovation and technology within the UK.

Post IPO, Rob Wiegold from Shard Capital Stockbrokers commented, “The demand we saw in the IPO was significant and this to us highlights the appetite from both institutional and retail investors to get exposure to this fast moving sector. We are starting see the relationship between Immotion and Merlin develop and we would hope there are more deals like this on the horizon.”

For more information on Immotion Group, please contact Shard Capital Stockbrokers on 0207 186 9950 / scsb@shardcapital.com

 

Sources:

https://www.pwc.co.uk/entertainment-media/assets/assets-2018/PwC-Outlook-Perspectives.pdf

 

Important Investment Information: The views above are published solely for information purposes and are not to be construed as a solicitation or an offer to buy or sell any securities, or related financial instruments. It does not constitute advice or a personal recommendation as defined by the Financial Conduct Authority (“FCA”) or take into account the particular investment objectives, financial situations or needs of individual investors. These views are based on public information and sources considered reliable. Past performance is not a reliable indicator of future performance. Yields are variable and not guaranteed. Investments can fall as well as rise, therefore you could get back less than you invest. If you are unsure about the appropriateness of an investment for your circumstances please seek independent financial advice. Investors should form their own view on any proposed investment. This publication has not been prepared in accordance with legal requirements designed to promote the independence of investment research and is considered a marketing communication. Figures correct as at 7 August 2018 unless otherwise stated. This publication is issued by Shard Capital Partners LLP, 20 Fenchurch Street, London, EC3M 3BY United Kingdom who are authorised and regulated by the Financial Conduct Authority.

One week on – Investors motion towards Immotion

There was much hype in the lead up to the much-anticipated IPO of Immotion Group, and now post their July 12 listing, there is still a buzz with their positive performance one week on. An oversubscribed placing prior to IPO gave promise to the company and reiterated the demand from the retail investor market for access to early stage companies in the flourishing tech sector.

The VR and AR market in recent years has seen exponential growth in gaming and retail space, and in more recent times, with training and education. However, it’s Immotion’s cutting edge fully immersive experiences that are redefining the classic gaming arcades and bringing people back out of their home, driving footfall to shopping centres and giving life back to family entertainment centres.

Whilst content is powering the global VR market, Immotion’s unique offering will be an integral part to the company’s success. With an experienced management team in place, it is evident that Immotion’s offering of a full-service business model ticks every box with manufacturing, content development and performance analysis all managed from one central source.

In addition, the four key channels to market allow multiple avenues for opportunity with sales, partnership, turnkey and commercial entertainment solutions available.

At the time of their IPO, Immotion announced a market cap of £23mil, however since their 12 July listing, the share price has skyrocketed by ~40% and now sits at 14p (as of 27 July 2018).

Within the UK, the virtual reality market is expected to grow at a faster rate than any other entertainment and media industry in EMEA, with PWC forecasting a value of £801mil by 2021. Ownership of dedicated VR headsets alone are set to hit 3 million at the same time, with an additional 12 million smartphone devices being utilised for VR experiences.

The future is bright for the Manchester based company, this week announcing a second instalment of their state of the art experience pods at Merlin Entertainments’ owned Legoland Discovery Centre in Manchester. The second such instalment after their initial debut at Legoland in Boston in early June.

Immotion have created The Great Lego Race, an experience that engages all the senses; combining sight, sound and motion. The virtual escape takes racers on an adventure across the Rocky Mountains, rolling rivers and hot lava, leading them to new discoveries.

From diving underwater, taking a mission in to space, riding a ghost train or exploring a dragon filled fantasy island, the immersive experiences offered by Immotion provide an experience for anyone at any age. With over 40 years’ experience in the team behind Immotion, the content is being continuously developed and utilising home-grown talent, driving innovation and technology within the UK.

Post IPO, Rob Wiegold from Shard Capital Stockbrokers commented, “The demand we saw in the IPO was significant and this to us highlights the appetite from both institutional and retail investors to get exposure to this fast moving sector. We are starting see the relationship between Immotion and Merlin develop and we would hope there are more deals like this on the horizon.”

For more information on Immotion Group, please contact Shard Capital Stockbrokers on 0207 186 9950 / scsb@shardcapital.com

 

Sources:

https://www.pwc.co.uk/entertainment-media/assets/assets-2018/PwC-Outlook-Perspectives.pdf

 

Important Investment Information: The views above are published solely for information purposes and are not to be construed as a solicitation or an offer to buy or sell any securities, or related financial instruments. It does not constitute advice or a personal recommendation as defined by the Financial Conduct Authority (“FCA”) or take into account the particular investment objectives, financial situations or needs of individual investors. These views are based on public information and sources considered reliable. Past performance is not a reliable indicator of future performance. Yields are variable and not guaranteed. Investments can fall as well as rise, therefore you could get back less than you invest. If you are unsure about the appropriateness of an investment for your circumstances please seek independent financial advice. Investors should form their own view on any proposed investment. This publication has not been prepared in accordance with legal requirements designed to promote the independence of investment research and is considered a marketing communication. Figures correct as at 27 July 2018 unless otherwise stated. This publication is issued by Shard Capital Partners LLP, 20 Fenchurch Street, London, EC3M 3BY United Kingdom who are authorised and regulated by the Financial Conduct Authority.

“VRE’s commitment to education through VR has built the framework for their success.”

VR Education Holdings last week announced a release of Titanic part 2 – one of the company’s showcase experiences, expected August 2018.
The immersive VR experience places users on the world’s most famous ship on the night of the sinking, allowing them to experience the tragic events that lead to the Titanic’s historic sinking. The VR Education experience also allows users to deep dive around the shipwreck as she looks today. Titanic 2 by VR Education will be released on PC, Oculus Rift, HTC vibe and Windows Mixed Reality with a later version to be released on PlayStation VR.

Speaking about the announcement, David Whelan, CEO of VR Education said, “We are delighted with our development progress on Part 2 of Titanic VR and feel we are about to reignite the public’s imagination when it comes to the historic events around the sinking of this world-famous ship. We want to ensure that this experience is the best it can be and this short additional time will allow us to finesse some of the final details that will turn Titanic VR from a great experience to an exceptional one.”

Along with news, VR Education have also announced that its project produced in conjunction with the BBC, titled 1943: Berlin Blitz will be released in Q3 of this year. The most fearless World War II report brings to life the events inside a Lancaster bombing during one of the most well documented missions of World War II and uses original cockpit audio recorded 75 years ago.

Head of Stockbroking at Shard Capital, Gareth Burchell also commented, “VR Education are moving from strength to strength. Their unique educational VR experiences are attracting interest from across the world and their commitment to education through VR has built the framework for their success.”

VR Education Holdings Plc Apollo 11 VR Mobile App Selected for Oculus Go Launch Collection

Multiple award-winning Apollo 11 VR educational experience invited by Oculus to feature as part of a special promotional Oculus Go Collection on Oculus store

 

VR Education (AIM: VRE; ESM: 6VR), a leading virtual reality (‘VR’) technology company focused on the education space, is pleased to announce that its award-winning Apollo 11 VR educational experience has been selected to be part of the launch collection for Oculus Go, Oculus’ new all-in-one VR headset.

Oculus Go, which has a recommended retail price of US$199, will allow users to effortlessly enter VR with no PC or wires attached and was launched on 1 May 2018.  VR Education’s Apollo 11 was selected by Oculus as one of the apps for inclusion in the launch collection and will remain available at a reduced price of US$3.99 until 31 August 2018 on the Oculus store.

The Apollo 11 experience was developed by the Group in 2016 and provides users the ability to witness the moon landing first-hand in virtual reality, from the viewpoint of the US astronaut Neil Armstrong.  The Apollo 11 VR experience is currently available on HTC Vive, Oculus Rift and PlayStation VR and has been downloaded approximately 120,000 times as at 30 April 2018, generating over €1 million in revenue for the Group.

David Whelan, CEO of VR Education, said: “Since its launch, the Apollo 11 VR experience has won numerous awards and has achieved considerable success on the Oculus store for Oculus Rift users.  The potential market for Apollo 11 is increasing all the time with the cost of hardware still coming down and the launch of the Oculus Go all-in-one headset now means you do not need a PC or smartphone to enjoy a full VR experience.  We are excited to be working with Oculus Go to bring the joys of VR to the mainstream consumer.”

This announcement contains inside information for the purposes of Article 7 of EU Regulation 596/2014.

 

For further information, please contact:

 

VR Education Holdings plc

David Whelan, CEO

Sandra Whelan, COO

Tel: +353 87 665 6708

contact@vreducationholdings.com

 

Cairn Financial Advisers LLP

(Nominated Adviser)

James Caithie / Liam Murray / Richard Nash

Tel: +44 (0) 20 7213 0880

 

Shard Capital Partners LLP

(Joint Broker)

Damon Heath / Erik Woolgar

Tel: +44 (0) 20 7186 9952
 

Davy

(Joint Broker & ESM Adviser)

Fergal Meegan / Ronan Veale / Barry Murphy

Tel: +353 1 679 7788
 

Buchanan

(UK Financial PR)

Henry Harrison-Topham / Chris Lane /

Tilly Abraham

Tel: +44 (0)20 7466 5000

VRE@buchanan.uk.com

 

Wilson Hartnell

(Irish Corporate PR)

Peter O’Brien / Frans Van Cauwelaert

Tel: +353 1 669 0030

peter.o’brien@ogilvy.com

frans.vancauwelaert@ogilvy.com

 

Notes to Editors

VR Education, together with its wholly owned subsidiary, is an early stage VR software and technology group based in Waterford, Ireland, dedicated to transforming the delivery methods of education and corporate training by utilising VR technologies to deliver fully immersive virtual learning experiences.  The Group’s core focus is the development and commercialisation of its online virtual social learning and presentation platform called ENGAGE, which provides a platform for creating, sharing and delivering proprietary and third-party VR content for educational and corporate training purposes.

In addition to the ongoing development of the ENGAGE platform, the Group has also built two downloadable showcase VR experiences, being the award-winning Apollo 11 VR experience and an early access version of the Group’s Titanic VR experience.

On 12 March 2018, VR Education listed on the AIM market of the London Stock Exchange and on the Enterprise Securities Market, a market regulated by Euronext Dublin.

Since its release, the Apollo 11 showcase VR experience has received a number of industry awards:

  • Viveport Developer Awards – 1st Place Explore Category – April 2017
  • Proto Awards, Hollywood – Best Educational Experience – October 2016
  • Unity Vision Summit, Hollywood – Best Film/Interactive Story – February 2016
  • VR Fest, Las Vegas – Best VR Animated Educational Film – January 2016
  • FIVARS, Toronto – Public Choice Award – October 2015
  • Time Warner, New York – Future of Storytelling – September 2015

 

For further information, please visit www.vreducationholdings.com.

 

This information is provided by RNS

The company news service from the London Stock Exchange